I believe the visual you are looking for would be BRAIN PUS.
Don't worry, I will endeavor to pass along the proper Geek Education. I'm guessing Cory taught him about the American content versus the toys? Like I said, Cory likes to Talk History -- "You see, Donkey Kong was the first "Mario" game, and actually his name at first was Jumpman! Isn't that thrilling?"
I've never observed any sort of Snobbery from him, in that "Eeeeewwwwwhuh, if you pay attention, you'll see that the Japanese translation/original printing/Guy Gardner Green Lantern is VASTLY superior to all other incarnations..." but he is very concerned with getting the correct objective reality of something.
I'm guessing he'd be the sort with a collection of everything, but he'd be able to tell you the exact differences between the Japanese version and the North American market version, and this one is actually from Italy, and... VERSUS, again, knowing the exacting details of Ravage's character history. But I think he might be more inclined to learn that as he ages, but he's always been way more mechanical than verbal. (Most kids do end up fairly well-rounded, but if they start building first, it takes their other skills time to "catch up" -- but once they do, then they're fine. Which maybe why he hasn't cared about plot in the past, but might now? I find child development particularly interesting in light of geek psychology -- people deal with the stigma of geeks being "childish," but I maintain having culturally childish subject matter does not mean you have to behave with childish psychology and social interactions.)
It's all sort of anthropologically fascinating to me, since I'm a big picture person -- I obviously can't do the "Well, in episode thirty-five..." thing at all, but I remember a lot of the over-arcing plot points and moral messages. Ah, TNG. I love you so. Cory and I are BOTH verbal, just on opposite ends of the spectrum.
He says having a job designing Transformers would probably be the best job ever. And then he made his Spore tribe start dancing.
no subject
Date: 2009-08-12 09:52 pm (UTC)Don't worry, I will endeavor to pass along the proper Geek Education. I'm guessing Cory taught him about the American content versus the toys? Like I said, Cory likes to Talk History -- "You see, Donkey Kong was the first "Mario" game, and actually his name at first was Jumpman! Isn't that thrilling?"
I've never observed any sort of Snobbery from him, in that "Eeeeewwwwwhuh, if you pay attention, you'll see that the Japanese translation/original printing/Guy Gardner Green Lantern is VASTLY superior to all other incarnations..." but he is very concerned with getting the correct objective reality of something.
I'm guessing he'd be the sort with a collection of everything, but he'd be able to tell you the exact differences between the Japanese version and the North American market version, and this one is actually from Italy, and... VERSUS, again, knowing the exacting details of Ravage's character history. But I think he might be more inclined to learn that as he ages, but he's always been way more mechanical than verbal. (Most kids do end up fairly well-rounded, but if they start building first, it takes their other skills time to "catch up" -- but once they do, then they're fine. Which maybe why he hasn't cared about plot in the past, but might now? I find child development particularly interesting in light of geek psychology -- people deal with the stigma of geeks being "childish," but I maintain having culturally childish subject matter does not mean you have to behave with childish psychology and social interactions.)
It's all sort of anthropologically fascinating to me, since I'm a big picture person -- I obviously can't do the "Well, in episode thirty-five..." thing at all, but I remember a lot of the over-arcing plot points and moral messages. Ah, TNG. I love you so. Cory and I are BOTH verbal, just on opposite ends of the spectrum.
He says having a job designing Transformers would probably be the best job ever. And then he made his Spore tribe start dancing.